AI Insights · Timothy · July 2024
Top 5 Tycoon Games on iOS in Denmark: Q2 2024 Performance
Discover the performance trends of the top 5 tycoon games on iOS in Denmark during Q2 2024. Metrics include downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 tycoon games on iOS in Denmark showed varied performance in terms of downloads, revenue, and weekly active users. Here is a detailed look at how each game fared.
Hay Day from Supercell saw its revenue fluctuate throughout the quarter, peaking at approximately $87K in the final week of April and then experiencing a gradual decline, ending June with around $53K. Downloads remained relatively stable, ranging from 1.1K to 1.6K per week, while weekly active users dropped from 115K at the start of April to around 97K by the end of June.
Township by Playrix experienced modest revenue, with values oscillating between $13K and $19K weekly. Downloads showed a downward trend, starting at 1.8K in early April and dipping to around 600 by the end of June. The game maintained a steady number of weekly active users, with figures hovering around 14K before dropping to approximately 11K in the final week of June.
Build Master: Bridge Race from FUNLINKING PTE.LTD. had relatively low but consistent revenue, fluctuating between $700 and $1.4K. Downloads peaked at 3.3K in early April but saw a significant decline, ending the quarter with around 470 downloads per week. Weekly active users followed a similar pattern, starting at 1.7K and reaching a high of 4.2K in mid-April before declining to approximately 1.3K by the end of June.
My Little Universe from SayGames LTD demonstrated impressive growth. Revenue surged from around $100 in early April to $442 by the end of June. Downloads also showed a significant increase, from just 19 in early April to over 1K per week by the end of June. Weekly active users mirrored this growth, starting at 100 and rising to nearly 2K by the end of the quarter.
My Cruise by EYEWIND LIMITED had a steady revenue stream, ranging from $90 to $332 per week. Downloads were consistent, starting at 300 and peaking at 739 in early June before stabilizing around 280 by the end of the quarter. Weekly active users showed a positive trend, increasing from 1.4K at the start of April to approximately 2.4K in early June, then slightly declining to 1.7K by the end of June.
These insights were provided by Sensor Tower, where more detailed information and further analysis can be found.